Aldurin's Blog
We all know SOPA is bad by now, but what consequences lie beyond excessive copyright control?

I just recently signed onto the anti-SOPA site that MSPA redirects to, after realizing that I don’t want to be one of those people that didn’t do anything on the extremely off chance that the bill goes through.  I think I should share my thoughts on it.

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Uncharted, except by that one guy that wrote the map.

The Uncharted series has made quite a rapid rise to fame within the PS3 gaming realm.  The first game made a strong entrance, if lacking in variety in locations and features in gameplay.  The second game changed all that by taking what was right and making it better, while adding a decent multiplayer.  Then there’s the third game.

To start off, Uncharted 2 is one of my favorite PS3 games of all time.  The single player was fun in so many ways, the weapons felt great to use and the story and dialogue made the game richer than a bizarre bacon-fudge hybrid.  That game ran to the peak so hard it almost made the peak into a ramp so it could go higher.  This unfortunately raises the standard of the game much, much higher.

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This is the part where I write my first impressions of Skyrim.

Except for the fact that I refuse to stop playing long enough to write anything on it.

I’ll just go with this game is better than Oblivion, by far.  The slow parts are less agonizing and the magic and leveling have been smoothed out.

The world of undying enemies becomes less scary when you wield a +5 halberd at it.

I’ve made progress on Dark Souls, not enough progress to properly scrutinize it though.  Until then here are my general thoughts of the experience so far.

1. Attacking NPCs is a bad idea, while this is a generally universal game concept, it’s not universal for them to have the power to kill you in two hits while taking trivial levels of damage.

2. Ripostes (powerful counterattacks) are awesome and make not dying that much easier when you’re good at them.  Also knowing which enemies are worth riposting is just as useful.

3. Why the hell did I carry around a hand axe for so long?  Halberd is the way to go.

4. Poison is complete bullshit.  Forever.

5. It is not fun learning that certain enemies can also backstab and riposte you.

6. The world is littered with these giant Knights in black armor that I still have no chance against.

7. It feels very satisfying to repeatedly farm the enemy that riposted and then backstabbed you earlier.

8. Upgrading weapons looks far more worthwhile then spending your hard-earned souls on actually leveling.  Though I know I will probably need it later.

I hope I get out of this with my bravery intact.

Bought Dark Souls today, I figured I needed to play a game that was actually challenging.

I am now cowering at bonfires while trying to gauge if I’m high enough of a level to get to the next campfire intact.  I clumsily fumble my shield as I try to consistently execute the elusive but powerful riposte, and I wonder why the first backstab target they give you is one that will hardly feel it and can murder you in two hits.  To quote the Two Best Friends Play episode of this, “THIS LOOKS LIKE WE’RE GOING FURTHER AND FURTHER DOWN SATAN’S DICK HOLE!”

I will write a proper review later when and if I finish this game.  For now, I am trying my best to avoid a need for therapy.

Ironically, I can’t really rage about Rage.

I’ve never played anything by id before, though I knew they made Doom and Quake (shows how much I know), so I wasn’t sure what to expect when I walked out of Walmart with the PS3 copy of Rage (also the Anarchy edition stuff).  I went home, ran the update ritual as is standard with any game you don’t buy within the first hour that it comes out, and dived in.

As I have played through on normal and I’m currently attempting Nightmare difficulty I can definitely take a position on this game.  The most obvious is that it’s of the unofficial wastelander genre (includes games like Fallout 3, Jak 3 and Borderlands) in that it holds many of the qualifications.  A wasteland, scavenging to some degree, an endless supply of bandits and a technological smear of junkyard and futuristic design.  I am judging this as a wastelander game since this category cannot be easily compared to similar games of official genres.

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Introductory post for those wandering in.

Here’s a description about me tailored to the average attention span of a person on the internet.

I come from a childhood of playing early PSX and PC games from the late 1990’s and onward, slowly working my way up to higher generation gaming with an focus on the Playstation and Nintendo consoles.  I spent a couple years as a Linux-only user while I wandered through the vastly different world of open-source games, which I will often talk about.  That time is where I also gained the vast majority of my interest in gaming and programming.  Today I play PS3, Wii and PC games of various sorts, while I study for my Computer Science major.

My main goal with this blog is to make some level of presence within the gaming and developer communities (through reviewing and modding/add-on development respectively) but I will often talk about other subjects I deem worthy of mention.